Author Archive

8 Nov 2017

Toitoi Dash

You may have heard of the toitoi dash – it’s the hot new meta, popularized by zeRo and his new book 0秒思考の麻雀 (Zero-byou Shikou no Maajan), and it’s taking the mahjong world by storm. This article will
9 Jul 2017

Application of Block Theory – Part 2

So you've got five blocks now, the right number of blocks to form a winning hand, but you're still not tenpai yet. What do you do? Does it even matter? It certainly does - read on to

1 Jul 2017

Application of Block Theory – Part 1

By now I'm sure you've learnt about five block theory and how it works, but how do you actually apply the theory to determine what's the best tile to discard? How do you make your decisions systematically

25 Feb 2017

Defense in Depth – Part Two

It's time to dig deeper! This article presumes you're familiar with the concepts of suji and kabe and the tile safety table found here.

8 Feb 2017

Defense in Depth – Part One

In this series we'll present a number of advanced tips and tricks for defending, for when simple suji and kabe aren't enough. Today's material is taken from chapter four of Hirasawa Genki's 絶対にラスを引かない麻雀 (Zettai ni Rasu wo

3 Feb 2017

Haipai Efficiency – Part Two

We continue our series with a look at terminals. Unlike honors tiles, terminals don’t intrinsically differ in value. Instead, what sets them apart from each other is the rest of your hand.
31 Jan 2017

Haipai Efficiency – Part One

Given the same starting hand, an expert and a beginner might discard the same tiles, but what sets them apart is the order in which they discard them. Tiles that seem equally useless at first glance may
25 Jan 2017

Push/Fold Judgment

Lately I've been reading Makoto Fukuchi's latest mahjong strategy book, 押し引きの教科書 (Oshihiki no Kyoukasho) which, as the title suggests, is a textbook on pushing forward and pulling back. As Fukuchi says in the afterword, it's the book